This project is an interview with the developer of the new indie game that you are interested in. This time, we will deliver a mini-interchange to developers BLASTRONAUT , a 2D mining game that started early access to PERFOON development and PC/Linux on July 28.
This is a 2D mining game that performs mining (mining) on a random-generated map. Set on an alien planet, we will collect resources and strengthen their equipment. The feature is that it explodes a lot anyway. At the time of writing the article, it is not compatible with Japanese.
BLASTRONAUT is being distributed early for 1,950 yen (15%off 1,657 yen until August 9).
— First, please introduce yourself. What is your favorite game?
Jaanus Jaggo (Jaanus) I am an indeli-game developer in Estonia, but I also teach at university. I usually like playing indie games with new concepts, but my favorite game is Total War: Shogun 2.
――Why did this work developed?
JAANUS This work started two years ago to learn the GODOT game engine. I like games that make money and strengthen equipment, so I felt that the mining game was a good choice.
―― Please tell me the characteristics of this work.
Jaanus: The best feature of this work is that the map is infinitely wide, destroyed, and everything explodes. It should be a very satisfying experience.
――What kind of person do you want this work to play?
Jaanus I want people who are not afraid to challenge a new indie game. But more specifically, you already like Terraria and Noita.
――When is an early access planned? What elements will be added in the future?
Jaanus is scheduled for at least two years, and we intend to update a large content every three months. We plan to add mining drones, more advanced factory construction systems, and more sandbox-style content. Nevertheless, we should refrain from spoiling specific updates here.
――Please tell us your impressions released as an early access.
Jaanus This work is the first game I released by myself. It was quite difficult. There are a lot of bugs, especially the multiplayer bugs are difficult and remove them as soon as possible. The negative review is also painful.
— Is there any work influenced by this work?
Jaanus My game is influenced by many games. Both things to do, not to do. For example, the biome of this work is influenced by Valheim. I loved the diversity and fun of this work, and aimed for the same thing. From No Man’s Sky, learn that the interface in the game is tired, and the design goal of this work is to eliminate the UI that comes out in pop-ups. Finally, the faction system of this work was influenced by Grand Seep Auto 2. The point is that the player does the mission and gains fame.
――Do you plan to support this work? Is volunteer translation possible?
Jaanus Yes, Japanese localization is planned. The localization system has not yet been completed, but some of the menu texts have already been translated into Japanese. It will take some time to translate enough text. One of my friends helps me translate Japanese, but the translation by volunteers is also welcome. If you can help me, please join this Discord.
――What had an impact on the development of the new Coronavirus?
In the first time, when the new type of korona was exploded in JAANUS 2020, it was actually the time when he was in his home. In that sense, the new Corona increased the time to develop this work. The development of this work has helped to overcome the anxiety and boring of the new Corona.
――Is it okay to distribute or monetize this work?
Jaanus Yes, it is welcome to play this work, distribute and make videos. The same is true for monetization. The viewer may play this work, so I will be saved.
-Finally, please give a message to Japanese readers.
Jaanus I want everyone to enjoy this work as much as I enjoyed the development of this work. However, please try the free trial version before purchasing. This is also very good. Also, I hope I have the opportunity to visit Japan in the future. Maybe the localization is completed and you can show off this work at a Japanese game event. That’s it from Estonia!
–thank you very much.